Fear in Firewatch: How a Peaceful Game Taps Into Horror

It starts out calm. You’re Henry, stationed in the vast Wyoming wilderness,…
It starts out calm. You’re Henry, stationed in the vast Wyoming wilderness,…
Let’s face it — no one wants to wait around for a…
When a game director walks away from a studio like BioWare, it’s…
Want to connect with your customers instantly? You’re not alone. In 2025,…
From late-night video calls to customer support chats, WhatsApp has become a…
Let’s face it—nobody likes filling out contact forms or waiting hours for…
When it comes to engaging with your audience, speed and simplicity win.…
At GDC 2025, Tom Francis, director of Tactical Breach Wizards and founder of Suspicious Developments, took…
The 25th annual Game Developers Choice Awards (GDCA), taking place at GDC…
In an industry where bigger often seems better, Astro Bot director Nicolas…